About the authorMy name is Marquise Deal, sophomore at Durham School of the Arts.
Disclaimer: " views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.")
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To be completely honest, I have not yet worked with Simulations all but one time. I created a basic tiger clothed pillow for my portfolio. It was straight forward and easy too use. But I was asked the question, what simulation tools and techniques do you think you would get the most use out of in creating a video game and why? Daylight Systems & Cloth System would be used honestly. Lets start with the Cloth System and lets say we're making a superhero and villain video game. You need costumes/clothing for the characters, and using the cloth system would give them realistic fabric clothing and then you can add material you designed in Photoshop for the characters costume/clothing. Now unless our game is set in night for the entirety of the game. We need to simulate our scene from day to night. The Daylight System helps model the transition from night to day or day to night and any type of atmospheric changes. Summaries;
“Simulations and Effects ” Autodesk Support & Learning, 15 June 2017. “Sunlight and Daylight Systems” Autodesk Support & Learning, 5 Dec. 2017.
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