About the authorMy name is Marquise Deal, sophomore at Durham School of the Arts.
Disclaimer: " views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.")
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Growing up my passion with videos games has become firm of joy. Grand Theft Auto V, Call of Duty Black Ops 3, Call of Duty Modern Warfare 2, Minecraft and Fortnite are some titles to remember.
Over the recent months my love for the game Call of Duty has fell short. I think to the simple fact that the game is no longer fun to me. Call of Duty over the recent years have tried to do the futuristic idea of warfare. They recently have returned to the boots on ground warfare of Call of Duty but it has not been the same. I have had the opportunity to play the game Call of Duty Mobile. This game by far is quite fun and nailed on spot portable version of console Call of Duty. Your mobile must be on point to play to particular game. Having to be able to shoot and turn direction, calls for the idea of multitasking, which most mobile games consist of. The game play is not as challenging as I expected it to be. I find myself joining lobbies that I completely demolish. My K/d ratio is a slight 7.45 in this game.
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The start of 2019 my skills with creating digital was at an intermediate level. I at the time I had already completed 4 total courses catered toward making digital art. Digital Design & Animation II was solely learning and sharpening my 3d modeling. I learned numerous things in the application and was able to see a progression in my work in months. I went from only being able to making simple primitives and adding extrusions and beveling, couple months later I was able to make a Ramp for this game I assisted in making called Magnet Attack. In terms of applications such as Adobe Photoshop and Illustrator. I have seen myself using less and less tutorials to create things. I know how to use more than half of the tools in both programs. 2019 in terms of graphic design was a lot of me just being bored and creating simplistic logos for social media platforms for myself. My video editing is at its peak and I think soon I going to move into knowing how to do effects for videos. I had the chance to film a music video and create the music videos snippet. For 2020 I wanted to be able to make more effects and being able to know and apply to clients liking.
I would like for you to place yourself in the shoes of an ancient Roman soldier. What games would you play if you were that soldier. Think in terms of both games that were contemporary to ancient Roman times as well as some modern video games. If I were a soldier during Roman times I think i'd most likely play tic-tac-toe and chess. Both games can be categorized as strategic games. When it comes to being a soldier I think it requires good strategy so playing these games I think would build my strategic thinking. Both games are also relatively fun and could easily be be turned into tournaments with a possibility of prize pools. Who wouldn't wanna earn money from playing a fun game? Chess is also a war type game if you think about it. Your trying to take the opponents king. So chess would probably put in good preparation for fighting. Not saying Chess, a game is training me by any means for battle but it would boost my morale into wanting to participate in combat. If Romans had video games back then, video games i'd play would probably be Rainbow 6 and Counter Strike for the same reason I'd play chess. Both games are very strategic and capture the objective based. In Conclusion the two games I would play would be Chess and Tic Tac Toe, both being very fun games to pass time and both are very strategic based games requiring you to think out side of the box to beat your opponent. Chess would be my first option of choice then it would Tic Tac Toe. The if Romans had modern games I would play Rainbow 6 and Counter Strike as my two video games.
Warface is a free first-person shooter video game. The game consist of Player vs Player and Co-operation. You could compare this to similar first person shooter games, Call of Duty and Battlefield.
As soon as you open the game your prompted to complete the combat training. It basic aiming, jumping and sprinting help. Its a overall good game. Nothing stands out about this game in my opinion besides the fact its realistic when it comes to graphics. There is no real storyline to base this game of. If you intrestead in a basic first-person shooter, I would recommend playing this for a couple of weeks and then move on to Call of Duty or similar titles like CoD. Fortnite Season 6 was announced September, 27 2018 with the theme "Darkness Rises". The opening cinematic for the season is Loot Lake, a point of interest shooting up from the ground and now floats above the Battle Royal Map. Then runes from the previous scene becoming "Corrupted Areas' with new Shadow Stones, making the ability to become invisible for a certain time period.
Also coming with Season 6 is the new battle pass which includes the following outfits; Calamity & DJ Yonder (Tier 1), Giddy-Up (Tier 23), Fable (Tier 47), Dusk (Tier 71), Nightshade (Tier 86) & Dire as the Tier 100 skin. Also with the battle pass you can earn pets which will act as backblings, you can also earn cool emoticons, emotes dance and sprays, at the price of 950 V-Bucks. Along with various map changes, new skins and consumables. Five weapons have been added the list of vaulted items in the game. These weapons include Impulse Grenades, Suppressed Submachine Gun, Light Machine Gun and Remote Explosives. To be completely honest with myself, my creative process was rushed and in a hurry. I spent extra time on parts of the project that I did not need to when I could have solved it by making my pre-production better. The recording process was pretty unique. I recorded my audio from my written script then just recorded myself actually doing what the recording says. Then sync that up together in Premiere pro.
I decided to research some helpful steps to make my pre-production a lot better when making videos. One helpful tip I found was that get to the point in 8 seconds. In my videos I rumpled on about this and that for too long instead of getting straight to the point of the tutorials. Another helpful tip that I found was story boarding. Although this was a tutorial. I could have still story boarded what I was going to say at this moment in time with this footage of video. To add to that make a shot list of things I am going to need to record for the voice over. Lastly I should probably use a checklist and make sure I have everything done in the pre-production before shooting my actual video. In conclusion;
https://www.singlegrain.com/video-marketing/20-pre-production-steps-to-video-content/ https://www.studiobinder.com/blog/ultimate-pre-production-checklist/ I have taken the time this weekend to play some Minecraft. The game received a massive update from its alpha stage and has begun its golden copy. The game has most of the same perks the PC version comes with. Mobile users of this game have begged the developers for months about having the same perks as the PC version. I was stopped playing Minecraft because of the reason it has not been updated.
Now the update has added tons of new mobs. The crafting UI has been updated so that you search the ingredients for a certain item to craft. You also can play with realms as before you could not. Questions I have still is why did it take so long for these things to be added to the game? But will all honesty I have had tons of fun playing this game for a long time. I am a total fanatic for FPS (first-person shooter) games. Activision has announced that the new Call of Duty title is going to be boots on the ground, rather than a jet packing game. This excites me because I started playing Call of Duty when it was boots on the ground. Call of Duty 4: Modern Warfare to be exact. I have always maintained a high k/d on boots on the ground games. But in the previous CODS (Black Ops III, Infinite Warfare) I couldn't maintain such a high k/d.
The reason to this was because the new movement system is hard to adjust to once you have been playing boots on the ground games for a long time. There is a lot more into maintaining a high K/D. Such as jumping in the air to throw you opponents aim off or wall running to get from place to place. All this goes into being a great jet packing Call of Duty Player. I have played the WW2 multiplayer beta and so far it is really good the time to kill is a little slow & then some of the weapons are unbalanced from others. But In all the game is pretty fun and I see a lot of potential in this upcoming title. |
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